Image: Donkey Kong,  Pinball, Video Games, Aliquippa, Pennsylvania, Hopewell Township, Hall of Fame,   Museum

Donkey Kong is an arcade game released by Nintendo in 1981. It is an early example of the platform game genre, as the gameplay focuses on maneuvering the main character across a series of platforms while dodging and jumping over obstacles. In the game, Mario (originally named “Jumpman”) must rescue a damsel in distress named Pauline (originally named Lady), from a giant ape named Donkey Kong. The hero and ape later became two of Nintendo’s most popular and recognizable characters. Donkey Kong is one of the most important titles from the Golden Age of Video Arcade Games, and is one of the most popular arcade games of all time.

The game was the latest in a series of efforts by Nintendo to break into the North American market. Hiroshi Yamauchi, Nintendo’s president at the time, assigned the project to a first-time video game designer named Shigeru Miyamoto. Drawing from a wide range of inspirations, including Popeye, Beauty and the Beast and King Kong, Miyamoto developed the scenario and designed the game alongside Nintendo’s chief engineer, Gunpei Yokoi. The two men broke new ground by using graphics as a means of characterization, including cutscenes to advance the game’s plot, and integrating multiple stages into the gameplay.

Following 1980’s Space Panic, Donkey Kong is one of the earliest examples of the platform game genre.[3]:94[4] As the first platform game to feature jumping, it requires the player to jump between gaps and over obstacles or approaching enemies, setting the template for the future of the platform genre.[5] With its four unique stages, Donkey Kong was the most complex arcade game at the time of its release, and only the second game to feature multiple stages, following 1981’s Gorf by Midway Games.

Following 1980’s Space Panic, Donkey Kong is one of the earliest examples of the platform game genre.[3]:94[4] As the first platform game to feature jumping, it requires the player to jump between gaps and over obstacles or approaching enemies, setting the template for the future of the platform genre.[5] With its four unique stages, Donkey Kong was the most complex arcade game at the time of its release, and only the second game to feature multiple stages, following 1981’s Gorf by Midway Games.

SOURCE: Wikipedia